Description
Introduction to C++ Programming and Graphics is the ideal guide for those who want to apply the power of the C++ programming language to the world of computer graphics. The author begins with the fundamentals of C++ programming and data structures and gradually guides the reader towards rendering and producing digital images. This work establishes a strong link between optimized software code and visual output.
In more advanced sections, the book covers concepts such as memory management, using graphics libraries, and optimizing rendering algorithms for real-time graphics. The book is structured so that novice graphics programmers can learn object-oriented coding and build their own custom graphics frameworks.
Book Features
- Simultaneous training in C++ language concepts and graphic rendering techniques
- Exploring the principles of object-oriented programming and memory management in visual projects
- A guide to implementing basic graphics algorithms such as line drawing and shading.
- Suitable for computer students and those interested in developing graphics engines.
Book specifications
- Publisher: Springer
- Instructor/Author: C. Pozrikidis
- Number of pages: 383
- Number of chapters: 9
- Format: PDF
Headlines
- Computers and Computing
- General Features of C++
- Programming in C++
- User-Defined Functions
- Pointers
- Classes and Objects
- Graphics Programming with VOGLE
- Graphics Programming with GLUT, GLUI, and GTK+
- Using Matlab
Pictures

User Guide
Extract the file and run it with the appropriate software.
Download link
File(s) password: www.downloadly.ir
File size
2.8 MB


