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Description

Unreal Engine 5.8 C++ Multiplayer First Person Shooter Course. This comprehensive course is based on current industry standards and teaches learners how to implement a multiplayer first-person shooter game using C++ and Unreal Engine 5.8. The data-driven approach uses SOLID software design principles to create a modular and scalable structure so that new weapons and features can be added without having to change existing code. The complete package includes all pre-built meshes, animations, sounds, and visual effects so that learners don’t have to search for open-source resources. The course is tested on dedicated servers, hosted servers, and single-player mode, and covers advanced skills such as client-side prediction, weapon inventory management, damage systems, and UI information display.

What you will learn

  • Setting up and configuring first-person and third-person meshes for multiplayer games.

  • Enable Enhanced Input to manage movement and specialized shooting commands such as firing, loading, and aiming.

  • Build a weapon inventory system with the ability to rotate between different weapons.

  • Use Data Assets and Gameplay Tags to efficiently manage animations and montages.

  • Implemented Blueprint animations for first-person and third-person modes including Aim Offsets, hand IK, and jump and sit gestures.

  • Implementing Client-Side Prediction for ammunition while maintaining server authority.

  • Implementing camera aiming, zooming, and sensitivity adjustment mechanisms.

  • Manage automatic and semi-automatic shots with various visual and sound effects.

  • User interface design to display health, ammo, points, and dynamic markers.

  • Implementation of damage system, headshot detection, and ability to delete and return to the game (Respawn).

  • Collect player statistics and display messages for special events such as First Kill, Barrage, and Revenge.

This course is suitable for people who:

  • Unreal Engine developers who are ready to learn how to develop multiplayer shooters.

  • Developers who want to understand the intricacies of competitive multiplayer gameplay.

  • Programmers who plan to create and publish their own shooting games.

  • Game industry professionals who want to improve their multiplayer programming skills.

Unreal Engine 5.8 C++ Multiplayer First Person Shooter Course Specifications

  • Publisher:  Udemy
  • Instructor:  Stephen Ulibarri
  • Training level: Beginner to advanced
  • Training duration: 19 hours and 59 minutes
  • Number of lessons: 99

Course syllabus in 2026/7

 Unreal Engine 5.8 C++ Multiplayer First Person Shooter

Prerequisites for the Unreal Engine 5.8 C++ Multiplayer First Person Shooter course

  • Experience creating C++ projects in Unreal Engine
  • Knowledge of multiplayer is recommended, but not required

Course images

Unreal Engine 5.8 C++ Multiplayer First Person Shooter

Sample course video

Installation Guide

After Extract, view with your favorite player.

Subtitles: None

Quality: 1080p

Download link

Download Part 1 – 3 GB

Download Part 2 – 3 GB

Download Part 3 – 3 GB

Download Part 4 – 3 GB

Download Part 5 – 3 GB

Download Part 6 – 1.18 GB

File(s) password: www.downloadly.ir

File size

16.1 GB

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