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Description

Intro to Unity 3D Physics: Helicopters is a comprehensive, expert-led guide that will help you learn how to build a complete, advanced helicopter controller from scratch, step by step. If you’ve ever wondered how to simulate the flight physics of a helicopter in the Unity game engine, this course is exactly what you need. In this course, you’ll learn how to implement the physics needed to create realistic and arcade-style flight mechanics to deliver a seamless and engaging experience to your audience.

In addition to flight mechanics, other very important topics are covered. You will learn how to optimize and organize your Unity project, write custom Editor Scripts, and make the most of Unity’s Rigidbody component. To get you started faster and more prepared, you will also receive two ready-made helicopter models with all the Unity project content and files, giving you a clearer roadmap for building helicopter-style games.

What will you learn in this course?

  • How to work with Rigidbodies components in a fully controlled and optimized way

  • Achieving a complete and comprehensive codebase for developing various types of helicopter controllers in different styles

  • A deeper understanding of how helicopters fly and the physics that govern their aerodynamics

  • Learn the basics and fundamentals of Editor Scripting to customize the Unity environment

  • How to set up and configure a flexible and modern input system

  • Learn advanced C# concepts including Inheritance, Interfaces, Properties, and Namespaces

  • Gain skills in organizing Unity projects in a systematic and optimal manner to prevent file clutter.

  • Gain detailed insight into how to plan, design, and structure a software project or system in Unity

  • Building a modular and reusable weapon system in different projects

  • Design and implementation of two different types of camera systems with standard and reusable codes

Who is this course for?

  • Beginner to intermediate Unity users who are interested in improving their knowledge of physics and physical simulations in Unity.

  • Unity developers who want to gain a deeper and more practical understanding of how the Rigidbody component works.

  • Anyone who is passionate about creating a complete helicopter-centric game in the Unity game engine.

  • Enthusiasts who like to make games in the classic and attractive Desert Strike style.

  • Novice users who want to learn the basics of project structuring and editor scripting.

Description of the course Intro to Unity 3D Physics: Helicopters

  • Publisher:  Udemy
  • Instructor:  Indie – Pixel
  • Training level: Beginner to advanced
  • Training duration: 17 hours and 22 minutes
  • Number of lessons: 131

Course topicsIntro to Unity 3D Physics: Helicopters

Prerequisites for the Intro to Unity 3D Physics: Helicopters course

  • A basic knowledge of Unity 3D and its interface
  • Unity 2017 to Unity 2018 is required
  • A Beginner Level Understanding of C#

Course images

Intro to Unity 3D Physics: Helicopters

Sample course video

Installation Guide

After Extract, view with your favorite player.

Subtitles: English

Quality: 720p

Download link

Download Part 1 – 2 GB

Download Part 2 – 2 GB

Download Part 3 – 2 GB

Download Part 4 – 2 GB

Download Part 5 – 2 GB

Download Part 6 – 2 GB

Download Part 7 – 1.46 GB

Rapidgator link

Download Part 1 – 2 GB

Download Part 2 – 2 GB

Download Part 3 – 2 GB

Download Part 4 – 2 GB

Download Part 5 – 2 GB

Download Part 6 – 2 GB

Download Part 7 – 1.46 GB

File(s) password: www.downloadly.ir

File size

13.4 GB

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